package handler import ( "ripple/state" ) func invalidTaxrate(tax, amount uint64, trustIndex float32) bool { taxrate := float32(tax)/float32(amount) if taxrate < trustIndex/2 || taxrate > trustIndex*1.5 { return true } return false } func calculateTax(payment state.Payment, penaltyTicker uint64) uint64 { return payment.Tax*(payment.Amount - payment.SealPenalty(penaltyTicker))/payment.Amount }